Using Post Processing Stack in your game

Yiu Chu
May 30, 2021

I have rarely seen any game review that doesn’t comment on the visuals of the game. Lots of gamers are willing to buy expensive graphics cards just for a better game visual experience.

With Unity’s Post Processing, you can apply various effects to your game cameras to achieve better visuals. Let’s see some examples:

Original Visual

Games look much better with enhanced brightness from Bloom Effect:

To simulate the visual of an icy-cold stage, I use Color Grading Effect:

Auto Exposure Effect is used here, when a super bomb explodes:

Depth Of Field effect applied, when hit by special enemy weapon that causes temporary Vision impairment:

As you can see, Unity’s Post Processing Stack is very useful and powerful. It is worth exploring different effects available and applying some to your game.

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Yiu Chu
Yiu Chu

Written by Yiu Chu

A senior software engineer determined to be one of the industry's best Unity developer in 2D, 3D and VR

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